The Unicorns heal the land as we work to corrupt it. They may act friendly, but that horn is there for a reason. - Darkblood Spy
|Class:||White Unicorn (sizes vary)|
Chest, Unicorn Horn
The Unicorn is an enemy in Sherwood Dungeon that exist in Midnight Glade. They are white and are found in many different sizes. Unicorns are by far some of the most powerful enemies in the game. A player will only be able to withstand 1-4 hits from a single unicorn. Unicorns do not attack unless attacked, upon which they will hit you until you die. Once you die and leave the spawn circle, they will charge and attempt to kill you again. Running will not help, as Unicorns will follow at a steady run until they can continue to strike against you. A quest given to you by the Darkblood Spy requires you to complete the seemingly impossible feat of defeating ten Unicorns. Because these creatures are said to be magic, your talisman attack will not affect them. There is also another variant of the unicorn called the Black Unicorn, found in the Fortress of Fury. The smaller unicorns are called Unicorn Colt.
As pets, Unicorns are very helpful. By buying a unicorn you can either make them white in color, or black in color. Just like the Horse, Unicorns are speed benefitting pets and later were able to be used as combat pets.
Sherwood Dungeon Version 2.1k was released in November 2010 which allows unicorns and horses to be used as mounted pets or for aid in fights. This means that they can now run beside you as well as being able to ride them!